Welcome to Iron Ivan Games.com!

Quartermaster Webstore Now Open!

Iron Ivan Games strives to offer the best in wargaming rules and supplements. Strongly based in WWII, we have also added supplements for the Spanish Civil War and modern conflicts such as Vietnam. Look for our stand alone WWI system, Price of Glory. of if Pulp is more your style, check out Where Heroes Dare! Our website features a full catalog of our products and a comprehensive overview of our rules: Disposable Heroes & Coffin for Seven Brothers. We will be adding to the website as we expand and offer more products and features.

Disposable Heroes: Point Blank, Available Now!

Point Blank is a brand new squad level skirmish system for 1:1 modern tactical firearm combat. Players are in charge of a squad or several fire teams and control the individual actions of their soldiers, weapon teams, vehicles or support weapons. The rules are focused on the tactical concepts of fire and maneuver, command and control, and morale as well as training and experience. Any period of modern firearms combat can be simulated, from The Great War all the way to today and beyond.

The Point Blank book contains everything you need to run games with infantry, artillery, and vehicles as well as rules for spotting and hiding, as well as night, weather, smoke, and fog. There are three major periods represented for the army lists in the book: WWII (which includes Germany, U.S., Soviet, British, French, and Polish. Vietnam (which includes U.S., ARVN, Australian, NVA, and VC. As well as modern forces for the Global War on Terror or any other modern hot spot (which includes U.S., British, Mujahideen, and Insurgent). Rounding out the book are three scenarios, each one concentrating on one of the periods covered in the book and focusing on a tactical concept. The missions include Combat Patrol, Ambush, and a VIP Snatch. There is lots more besides in this 94 page rulebook to keep players busy and gaming.

Players familiar with our other systems will find there is much familiar to allow them to get to grips with the rules quickly, yet there are some major differences that will keep them on their toes. New players will find the rules play very quickly, with a streamlined and heavily playtested engine built on 10 years of game design experience. The rules are focused on players making tactical decisions over game mechanic decisions. Machine guns can set up crossfires, vehicles have to decide when to load and fire...and each decision can mean the difference between victory or defeat. With the Command and Control, Activation and Action Point, and Training & Experience system, players will find it easy to master the mechanics of the game but will find that the rules allow for challenging tactical simulations. With the Morale and Training & Experience system players can simulate modern asymmetrical warfare, even when there are major disparities in two opposing forces.

The book is 94 pages and costs $25.

We hope that players will enjoy the Iron Ivan contribution to the low level skirmish market!



Night of the Glob! Scenario for No More Room in Hell, Now Available!

No one suspected any terror in the bright streaks across the deep blue canvas of the midnight sky as meteorites fell from the vault of space onto earth. In fact many came out to see this cosmic display, unknowing what otherworldly horrors lay dormant in the space born rocks. It wasn't until the first garbled telephone calls and hysterical radio broadcasts aired that the terror was discovered, a thing beyond earthly comprehension. This thing, this Glob was devouring everything and anything as it oozed across the scarred landscape of humanity. The Glob came to earth and it came hungry, hungry for life, hungry for food! As hope dwindles against this seemingly invulnerable terror, desperate survivors struggle to escape it's amorphous maul. Who can escape The Glob?!

Night of the Glob puts you the Survivor in a world of Science Fiction Horror! Using the No More Room In Hell rules from Iron Ivan Games, players lead their rescue teams into Fenixburg to rescue Survivors and gain Military intelligence. This 15 page, illustrated pdf includes 4 different USMC teams, a custom Found Survivor chart, Hidden Encounter system, a complete study of The Glob and a How To section for creating your own Globs for on your table. When you go in, will you get out?! Beware the Glob!




Shield of the Gods Campaign for Where Heroes Dare!

Looking for something quick and easy for your game tonight? Try out one of the scenarios Iron Ivan Games has available in their Dollar Menu. Take the work out of your game with a pre-made scenario or use it to enhance a game you had planned.

Our first offer is a scenario for our Pulp action game, Where Heroes Dare!, but you can easily adapt it to your favorite rules as well. The Devil at Delphi, Chapter One: The Shield of the Gods is 8 pages of illustrated Pulp adventure in an easy to download .pdf that puts the action on your table in an instant. Give it a try today!

The Long Tomb of Doom, the electrifying 2nd Chapter to the Shield of the Gods Campaign for Iron Ivan Game's Where Heroes Dare! Pulp rules is now available for sale. It takes the players on their next hop across the globe in search of the deadly lair of the nefarious Kong Fang. Use your own team or one of the many lists provided to slug your way through Pulp adventure. A richly illustrated, full color, 14 page .pdf that includes special rules, pre-made Character lists, map, and everything you need to go into the Valley of Fang. Use it for Where Heroes Dare! or for any Pulp ruleset you have! To be Continued..."

The last and final Chapter of the Shield of the Gods .pdf, Where Heroes Dare! Campaign is complete and now in the Iron Ivan Games store. Captain Achilles and his stalwart gang take the fight to Kong Fang's door, deep beneath the earth! 15 Pages covering the ultimate showdown complete with Character lists, table map, scenario rules, and all the insidious secrets buried in the Caverns of Fang. What is the Ritual that Kong Fang is trying to complete? What secrets do the mercury pools hide? What is Jade Spear of Sun Tzu? Find out all this and more in The Lair of Kong Fang, Where Heroes Dare!

Iron Ivan Games presents Disposable Heroes and Coffin for Seven Brothers: a complete WWII skirmish wargame system featuring infantry, artillery, aircraft, and vehicles. The game is fast, easy to learn, and gives realistic tactical results without getting bogged down in record keeping or chart reading. The game is as intuitive as possible without being simplistic and will definitely reward good tactics. Fire and movement are important and easy to recreate. The main features include an initiative system, alternating unit activation, realistic weapon and cover usage, a dynamic morale system for infantry and vehicles, as well as a target acquisition system to make vehicles more realistic. Vehicles feature historically accurate armor values and accurate gun penetration while still maintaining playability and balance. Play infantry only, armor only, or best of all, realistic combined arms.

Disposable Heroes and Coffin for Seven Brothers is versatile enough to play anywhere from platoon sized engagements up to full company level games in 1:1 scale. A typical platoon sized game can last anywhere from 30 minutes to 2 hours, while we have completed Battalion sized games in under 4 hours! Our system is perfect for running those convention games and keeps all players actively involved throughout the game. No more bored players waiting for their turn. No steep learning curve.

The basic maneuver element is a half squad or support unit and single vehicle. You can play in 15mm, 20mm, and 25/28mm with ease, even 54mm. The game minimizes counters and is virtually chartless for infantry. No charts are used to determine a combat result, though some are used to provide organized information. Spend more time playing and less time looking things up! The only dice needed are several ten sided dice. The main rulebook includes all the rules needed to play and covers infantry, vehicles, artillery, air support, paratrooper drops, mines, smoke, and weather. Also included are short basic army lists (German, American, British, and Soviet for late war) with historically accurate Tables of Organization & Equipment to get players started right away. The army lists provided contain easy to use unit ID cards and include a built in points system for players who wish to use historically accurate forces while playing a balanced game.

Iron Ivan Games plan on continuing to release books and free files in support of the DH/C7B system. Full support as well as much more information throughout our website will include contact information, free "extras", painting guides, more scenarios, special rules, and army lists as we expand.

Statement of Non-Affiliation Iron Ivan Games and its Disposable Heroes and Coffin for Seven Brothers game system is not related or affiliated with Politically Incorrect Games and its Disposable Heroes paper miniatures products.